“To power the Metaverse, Nvidia introduces Omniverse Cloud Services in 100 Nations.”
The Nvidia Omniverse Cloud is a collection of cloud services that allow designers, developers, and enterprise teams to create, publish, run, and experience metaverse applications everywhere. The technology takes advantage of the cloud to access the robust power of data centres and make Omniverse tools available to users wherever they may be. Omniverse is now being used by 200,000 people and more than 700 businesses.
Without the need for any local computational resources, individuals and teams can easily create and collaborate on 3D processes with Omniverse Cloud. The GeForce Now cloud gaming platform from Nvidia, which features a worldwide graphics delivery network, will be used by Omniverse Cloud.
In a press conference, Richard Kerris, vice president of the Omniverse at Nvidia, announced that the “metaverse,” the next stage of the internet’s development, “will be expanded with 3D. ” The standard internet that we are familiar with today links websites that are specified in HTML and are accessed using a browser.” Now, to grasp what the impact of that will be. By employing USD, or universal scene description, the internet will link virtual 3D worlds in the metaverse.
He continued, “Think of it as 3D HTML that can be read in a real-time virtual simulation engine.” This implies that you will be able to interact with 3D items and engage in similar virtual experiences. It doesn’t imply that everyone will dress like characters from Ready Player One and wear helmets and everything. That’s just a way to experience things. It will change the game because it means that any gadget you have today that communicates with the web will be able to communicate in 3D.
Using greater scalability and accessibility, roboticists can train, model, test, and deploy intelligent robots with AI. To evaluate a range of road and weather conditions for safe self-driving deployment, autonomous vehicle developers can produce physically based sensor data and simulate traffic situations.
The open Universal Scene Description (USD) standard for interoperable 3D content serves as the foundation for the Omniverse Cloud.
Nvidia CEO Jensen Huang stated in a statement that “the metaverse, the 3D internet, links virtual 3D worlds represented in USD and observed through a simulation engine.” “We can link teams from across the world to create, construct, and run virtual worlds and digital twins with Omniverse in the cloud.”
The Omniverse Cloud is supported by world leaders.
RIMAC Group, WPP, and Siemens were among the first backers of Omniverse Cloud. The largest provider of marketing services globally, WPP, has completed using the Omniverse Cloud.
To provide unique, cutting-edge 3D content and experiences to car companies, WPP is the first to introduce automotive marketing services on the Omniverse Cloud.
Nvidia Omniverse is being used by developers, artists, and businesses from all around the world to create virtual worlds and push the limits of the metaverse. Developers from a variety of international sectors are adopting Omniverse, a scalable computing platform for full-design-fidelity 3D simulation processes, to build out the 3D internet. The Omniverse is based on Universal Scene Description (USD), a virtual world language originally developed by Pixar.
The most extensive release of new Omniverse capabilities to date was unveiled by Nvidia during the most recent GTC keynote, including managed services and container deployments on the Omniverse Cloud, new development toolkits, and an open publishing site for developers.
Developers may now more easily than ever build, expand, and link 3D tools and platforms to the Omniverse ecosystem thanks to these most recent releases and features.
Services in the cloud for developing and running apps for the metaverse.
The first SaaS product from Nvidia, Omniverse Cloud, links Omniverse apps that are running on edge devices, on-premises, or in the cloud. Users may access and edit shared virtual worlds with Omniverse Nucleus Cloud, develop and collaborate on projects across all devices with Omniverse App Streaming, and scale 3D workloads across the cloud with Omniverse Farm.
The planetary-scale Omniverse Cloud computers power Omniverse Cloud. For complex AI workloads and graphics-rich virtual world simulations, it is powered by Nvidia OVX and HGX systems.
During today’s GTC keynote, Nvidia CEO Jen-Hsun Huang remarked, “Through GeForce Now, we’ve developed a worldwide GDN, a graphics delivery network.”
According to Huang, retail, consumer and luxury goods, supply chain, logistics, and other major industries will utilise Omniverse to link their teams, display their data in full detail, produce synthetic data to train AI models, and simulate digital twins.
According to Huang, “Omniverse is a new computer platform and demands a new computer system.”
He claimed the underpinnings are Nvidia GPUs, OVX servers, and RTX graphics.
According to Kerris, there are already a large number of applications for the metaverse, and their growth is accelerating rapidly. By using augmented reality, you may try out virtual 3D objects from shops, furniture manufacturers, and fashion designers.
Thanks to work being done by Heavy, telcos are building digital twins of their radio networks to optimise where to place radio towers. AI.
According to Kerris, “with Omniverse, they’ll be able to save billions of dollars in how they’re developing 5G networks.”
To improve their logistics, businesses like Siemens and BMW are building digital twins of their factories and warehouses.
According to Kerris, to anticipate the climate decades in advance, we are also creating a digital duplicate of the Earth. “Omniverse is unlike anything ever created before.” It is a platform for creating and running metaverse applications on a large-scale, real-time 3D database. As a result, 3D designers and teams are better able to collaborate and create new 3D pipelines that power virtual world simulations.
Nvidia has developed its own Omniverse apps, including Drive for testing autonomous vehicles, Omniverse Replicator for creating synthetic data, and Isaac Sim for testing robots. And there are a variety of additional applications. By allowing warehouse workers to perceive visual cues in the warehouse while donning the Magic Leap 2 AR glasses, Lowe’s is enabling them to work more productively.
According to Kerris, Lowe’s is now using Omniverse as their platform to design, construct, and manage digital twins of its shops to streamline operations and improve the shopping experience. “Whether it’s on a desktop or an Omniverse-connected Magic Leap 2 AR headset, Omniverse offers physically precise digital twins and a variety of methods to communicate.” By bestowing superpowers on their employees, Lowe’s is boosting their experience.
A new Nvidia OVX platform with newly unveiled GPUs will power Omniverse. For Omniverse, Nvidia has 150 partners. To maximise capacity utilisation, efficiency, and safety, Deutsche Bahn, the second-largest transport corporation in the world and operator of the national railway in Germany, is employing Omniverse to develop and run digital twins of more than 5,700 train stations and 33,000 kilometres of track.
Without laying any new lines, “Deutsche Bahn plans to boost the railway’s capacity and efficiency while lowering its carbon impact,” Kerris added.